At first, the visual novel sounds like a more complicated book with pictures where you have to click, but the thing that makes it so unique is that it has voices, artwork, and decisions. The decisions are the defining characteristic of the genre, where the player will usually be required to make a choice somewhere down the story line, which may or may not affect what "route" or "ending" one might receive.
While not very popular outside of Japan, there are companies (and fan translators) in the U.S. that work on adapting the games into an English audience. Visual novels are a in fact a fun and alternative to your typical video game.
Chaos;Head is a well-known sci-fi thriller novel |
Typical gameplay of a visual novel, again from Chaos;Head |
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